Video Gaming in Boston – A-Z – Creat Studios

Official Site

Gamasutra Company Profile

Founded – 1990

Headquarters – Canton, MA

Team – Boston

Vladimir Starzhevsky (CEO)

Linda Currie (Senior Producer)

Scott Hyman (Director Of Business Development)

Peter Calabria (Art Lead)

Chris Lane (Lead Designer)

Jason Benham (Tech Director)

Team – St. Petersburg

Anton Petrov (President)

Gleb Yaltchik (Production Director)

Mikhail Glazirin (Executive Producer)

Aleksey Rehlov (Design Director)

Slava Volodarsky (Manager Of Core Technology Team)

Vladimir Alexandrov (Art Director)

Interesting Facts:

– They have a development studio in St Petersburg, Russia

– They are developing games for PSP, PS3, Nintendo DS, Wii and XBox

Games:

Biker Mice From Mars (2006) (PS2, published by Konami)

Coded Arms: Contagion (2007) (PSP, published by Konami)

Aqua Teen Hunger Force (2007) (PS2, published by Midway)

Hot Brain (2007) (PSP, published by Midway)

Insecticide (2008)  (developed along with Crackpot Entertainment, Nintendo DS, published by Gamecock)

Video Game Companies in Boston – A-Z – Cecropia

Official Site

Blog

“The Act” Game Website

Founded – 1993

Headquarters – Lexington, MA

Team – Omar Kudhari (Director)

Broose Johnson (Animation Director)

David Kaemmer (Advisory Board)

Richard Hilleman (Advisory Board)

Desmond Pierri (Advisory Board)

Interesting Facts:

– Cecropia is creating “‘personality’ video games – games where something is going on in the characters’ heads – and what’s going on in their heads is what each game is all about.”

– Company creator Omar Kudhari got the idea for their game “The Act” while he was having at Dan Aykroyd’s house.  He says ” “We were reminiscing about Dan’s glory days on Saturday Night Live when it struck me, ‘Why not make video games with the same appeal as a comedy sketch?’”

Associated Files:

Video Review of The Act

Boston Post Mortem via moving pictures – Steve Meretzky presentation

Boston Post Mortem provided a link to Steve Meretzky (http://en.wikipedia.org/wiki/Steve_Meretzky) January talk, filmed by Jason Scott.

See it here – http://video.google.com/videoplay?docid=-5768612774562258953&hl=en

See also – BPM Feb. 13 Meeting Reminder – https://bostonmagaming.wordpress.com/2008/02/04/boston-post-mortem-meeting-feb-13-2008/

Other People’s Thoughts – Patrick Curry on Game Design

In March of the last year, Patrick Curry (lead designer for Stubbs the Zombie game) published this curious article:

http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/

I believe that its still valid – as far as I see it, game design (or any kind of design, for that matter) is about tasteful incorporation of daily elements of living into one cohesive whole.

All philosophy aside – look more carefully into step 3 and you’ll see a note about IGDA (http://www.igda.org/) and then you can take a look at a list of their chapters all over the world and see if there’s one in your city:

http://www.igda.org/chapters/