GAMBIT Game Lab Playtesting Open House

Boston Post-Mortem sez’

http://bostonpostmortem.org/2008/07/28/gambit-game-lab-playtesting-open-house/

“The Singapore-MIT GAMBIT Game Lab is hosting an open house where you can come in and playtest the games that their summer students have been working on. I’ve played a bunch of their games at various stages of development this summer and I have to say that I’ve been impressed with the crop of very bright kids making some very cool games.

In their own words:

This Wednesday come to our evening GAMBIT Game Lab Open House, play one or all of our seven games in development, and tell us what you think! Our students have been working hard all summer, and there’s just one week left. We need a few good sets of eyes to look at our games, and help us determine what last polish and shine to put on them to make them sparkle.

One of our games this year is targeted at children aged 12-14; we could especially use testers in that age range, if any of you have children and would like to bring them.

Please RSVP to gambit-qa@mit.edu, so that we will know how many people are coming - we wouldn’t want the munchies to run out!

When: July 30th, 4 PM to 6 PM.
Where: Singapore-MIT GAMBIT Game Lab, 5 Cambridge Center, 3rd Floor (aka MIT Bldg NE25-388 )
(Please sign up as visitors in the lobby when you arrive.)”

Next Boston Post-Mortem meeting - August 5th - very special one

This one is just in…

http://bostonpostmortem.org/2008/07/30/august-chapter-meeting-featuring-ralph-baer/

Next Tuesday, August 5th, from 7-10pm at the Skellig in Waltham, is Boston Post Mortem, “Ralph Baer on Creating an Industry”!

Here is the announcement:

I know I say this every month, but the August Post Mortem is going to be a really, truly special one. For four reasons.

First, it’s earlier in the month than usual, Tuesday August 5. Take note.

Second, we will be debuting our new, much bigger projector screen, donated by Orbus Gameworks.

Third, Harmonix will be sponsoring food and drink, and will be bringing games to play on said projector screen.

Fourth, and most importantly, our speaker is Ralph Baer, inventor of the home video game console! His “brown box” prototype, initially created in 1968, was refined and released in 1972 as the Magnavox Odyssey, the first ever console as we know it. Some of Baer’s other game-related inventions include the light gun and Simon. He remains an active inventor to this day.

Mr. Baer is undoubtedly one of a handful of people who launched our entire industry, but if that weren’t enough to get you to come out, he will be bringing one of his “brown box” prototypes with him! (You can see another one at the Smithsonian.) He gave the highest-rated talk at GDC 2008, and will be gracing us with a discussion of what it was like to create an industry.

Logistics:
7pm, Tuesday, August 5
The Skellig, Waltham”

Dan Salsberg
Boston Post Mortem Committee
Rockstar New England”